Genea Crystal

  • 15th Sep 2013
  •  • 
  • 1 min read

GeneaCrystal is a variant of the arcade game Puzzle Bobbleplayable on large multi-touch tabletops. In the original gamea player tries to destroy rows of colored bubbles at the topof the screen. To do so he can shoot bubbles with a cannonpositioned at the bottom of the screen. Bubbles are only de-stroyed if more than three of the same color bump together.The adaption for tabletops enables possibilities like directcommunication or interaction with the opponents. It is alsopossible to introduce new twists: interaction with bubblesthat have been shot but are still moving or the introductionof items the players can interact with.

Team

  • Michael Mauderer
  • Pascal Lessel
  • Frederic Kerber
  • Christian Jäckels

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My Contribution to the Project

  • co-development of the game in Python and libavg
  • co-design and evaluation of a user study that observed people playing the game and lead to refinements and improvements of the game