I'm a software engineer specializing in visual computing and data systems.
I build high-performance applications that transform complex information into clear, interactive experiences.
My work ranges from graphics engines and real-time data pipelines to scientific computing libraries and developer tools.
My background bridges research and engineering. I've contributed to open-source projects like Colour (a comprehensive Python color science library), developed visual programming environments, and built eye-tracking systems that augment human perception in real time.
From AR/VR applications to automotive interfaces, I focus on systems that handle demanding performance requirements while remaining intuitive to use.
I'm currently available for freelance projects and consulting work in graphics programming, data processing, and technical leadership. Contact me at contact@michaelmauderer.com or see my about page for more details.