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michael mauderer
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I'm Michael.

I'm a software engineer specializing in visual computing and data systems. I build high-performance applications that transform complex information into clear, interactive experiences. My work ranges from graphics engines and real-time data pipelines to scientific computing libraries and developer tools.

My background bridges research and engineering. I've contributed to open-source projects like Colour (a comprehensive Python color science library), developed visual programming environments, and built eye-tracking systems that augment human perception in real time. From AR/VR applications to automotive interfaces, I focus on systems that handle demanding performance requirements while remaining intuitive to use.

I'm currently available for freelance projects and consulting work in graphics programming, data processing, and technical leadership. Contact me at contact@michaelmauderer.com or see my about page for more details.

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Latest posts

  • 6th October 2025

Generic Numeric Computations in Rust

rust programming generics mathematics
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Featured projects

img/enso/enso_ide.png

EnsoGL / Enso IDE

An IDE and UI framework for an interactive programming language with dual visual and textual representations.
img/holomorph/holomorph.jpg

Holomorph

Measuring and modeling distortions in holographic optical elements.
img/colour/logo.png

Python Colour

An open-source Python package for advanced color transformations.
All projects ⟶
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